4th

Mar10

By Jason Hickey

Welcome to the first part of Cobweb Art, Jason Hickey’s weekly look at the art behind the games.

I’ve selected Cutthroat for this week.

The brief for this was “Woman slashing the throat of a shop keeper” which I kind of interpreted as “Mad pretty lady violently taking a hostage with a carving knife”.

Since we’re working in black and white for the interior, I don’t have to worry about colour, just light and composition.

I got some reference for screaming women and knives and started to paint away. I wanted a Chiara Scura style with a dark background and lit foreground figures. I was happy enough with the initial basic composition but I didn’t like the pose and I thought the woman looked a bit too psychopathic. Later I reverted to the psychopathic version over the teenager as she was more fun. Once I had blocked out the clothes and hair on the woman and changed the head of the man back to the smaller version I thought I was pretty much finished and I left it for a couple of days.

I came back to it today and decided to change everything. The pose on the lady was odd and her neck was too long and the butcher looked “already dead”. I pushed his expression as well as bringing the head of the woman closer and scaling it. At this stage I was asked to sex it up a little so I changed the girl’s pose so we could see some cleavage. I also wasn’t happy with the impact of the hand in the foreground so I altered the thumb to add more drama.

There was a big jump next where I continued to add detail like her clothes, stronger light and hair. This was finally starting to look finished. After a quick show around I was asked to clarify the action as it was a bit ambiguous. I refined the woman’s hand and re-added the knife, knocked back the cartoon-ish victim’s head and added some blood. Finally I re-added some lighter areas to push the characters off the back ground.

Next week I hope to finish Nail girl. See you then.

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