6th
Dec09
4th
Dec09
Holy crap. Hell for Leather just got better.
Tonight we ran the best session of Hell for Leather to date. Before play began, myself Daniel Klein and Susan Holmgren ran through the co-operative rules, and came across a couple of snags. I wasn’t happy with the strict turn order, something I’d been struggling with since the outset. In trying to conjure an alternate method, Daniel suggested the income solution used in the board game “Puerto Rico.” More… »
28th
Nov09
How to prep a game for layout? It’s a virtue…
Since I finished Hell for Leather last week, I’ve been struggling with the absence of closure. IÂ know it’s not finished, yet I’m desperate to get it finished. Between now and February I need to give the thing a serious run for its money, and I need some critical feedback from a blind audience, but I can’t control when that happens or how much it will happen. More… »