29th
Oct10
1 Comment »
By Sebastian Hickey
In a series of ten bi-monthly podcasts, Sebastian Hickey tells design stories about the Hell for Leather project.
In the third podcast, learn about choosing good Checkpoints.
Listen to Podcast...
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- 00:03 Checkpoints (from the book)
- 00:35 Tasks not locations!
- 01:42 Epic!
- 02:33 Abstraction vs. Specificity
- 03:48 Advanced advice (from the book)
- 04:30 Rule1: Impossibility
- 04:47 Rule 2: Specificity
- 05:25 Rule 3: Openness
- 06:47 An example of the rules in action.
- 10:40 “Yoke” is how Dubliners say “thing.”
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