August, 2010

18th

Aug10

1 Comment »

By Sebastian Hickey

  • Finally received the Hell for Leather books. I guess that means that pre-order time is over! #fb
  • They took my blood and they took my teeth, but I refused to pay with cash.
  • #HellForLeather is now available for DIRECT purchase in print! Do http://cobwebgames.com/index.php/games/hell-for-leather/ for intel. #fb
  • Reading #LoveintheTImeofSeid by Matthijs Holter and Jason Morningstar.
  • The opening two pages introduce the game’s concept in a friendly, handshake kind of fashion. I like it so far. #LoveintheTImeofSeid
  • Incredibly frustrated with an unmentionable part of the distribution process. Grrr.
  • HfL mini budget: 14 bundles sold from direct sales (only 25 left). Not sure if I’m going to do a reprint, so if you want a copy in print #fb #
  • …I’d recommend dropping by the shop to be sure. #fb #
  • Just received Annalise FINAL EDITION. Fucking gorgeous. I’d like to read, play and review it before winter. Yummy.
  • How is Hell for Leather a story game? A mini-interview. #fb http://cobwebgames.com/index.php/hflpodcast1/
  • I woke up thinking about a “random question table” for character generation. Neato. That’ll go in wota. #halfasleepdesign

16th

Aug10

2 Comments »

By Sebastian Hickey

Sebastian Hickey is interviewed by his brother (Jason Hickey) during a Skype conversation on story gaming in Hell for Leather. This is an informal overview of Hell for Leather intended for mainstream roleplaying gamers.

Listen to Podcast...

 

Click here for a direct download...

  • 00:10 How does Hell for Leather tell stories?
  • 00:17 VIDEO LINK FOR THE DICE TOWER!
  • 00:55 What assistance do the game mechanics provide?
  • 05:37 Are there meaningful choices during play?
  • 09:42 What kind of experience does Hell for Leather deliver?

14th

Aug10

3 Comments »

By Sebastian Hickey

Designers like me want to hear about their games. Specifically, they want to hear what’s good about their work. Twice a month, until I run out of material, I’ll be reviewing titles from the Indy gaming circuit. More… »

13th

Aug10

Comment »

By Sebastian Hickey

There’s a new Actual Play report over on The Forge if you want to check it out. If you like it/hate it/have something to say, post a comment on the Story Games forum!

It lead to eyeball juice being squirted everywhere, a spleen rupturing against a windscreen and, if I remember it right, a man weeping as he realised his impending death.”