By Sebastian Hickey
A bad playtest is like puking up a bottle of gin. You know it’s coming, while it’s happening you wish you were anywhere else, and when it’s done, although you feel weak and alone, you expect you’ll feel better in a couple of hours. More… »
By Sebastian Hickey
Continued from yesterday’s post (UCD Playtest Part 1). More… »
By Sebastian Hickey
Some people are scared of rejection. Me, I’m scared of playtests. It’s all about control, or the lack thereof, and the false understanding that somehow I can make my game work if the shit hits the fan. I stay awake all night running it through in my head, and all I achieve is a mild sense of nausea and a couple of baggy eyelids. More… »
By Jason Hickey
When the Hunter’s are on to you it’s only a matter of time..
Sneak peak at some new artwork for Hell for Leather.
I’m pretty sure this will be cropped in the print version.
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